PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net )

2006-2013, Mahmoud Fayed ( msfclipper@users.sourceforge.net )

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Table of contents

1 - Introduction

2 - Implementation steps

3 - Final Steps Tree

4 - Application during the runtime

1 - Introduction

In this lesson we are going to learn how to call procedures based on a key pressed by the user.

2 - Implementation Steps

s1.JPG

Fig. (1) Goal Desginer - Steps Tree

Select the step (The First Step)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Define New Window)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define New Window)

                Note : Stop typing when you see the required component is selected

s2.JPG

Fig. (2) Component Browser Select the component (Define New Window)

After selecting the component click Ok or press ENTER

s3.JPG

Fig. (3) Interaction page - Set the properties and enter the required data as in the image above

s4.JPG

Fig. (4) Form Designer

s5.JPG

Fig. (5) Goal Desginer - Steps Tree

Select the step (Window Events)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Window Events)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Window Events)

                Note : Stop typing when you see the required component is selected

s6.JPG

Fig. (6) Component Browser Select the component (Window Events)

After selecting the component click Ok or press ENTER

s7.JPG

Fig. (7) Interaction page - Set the properties and enter the required data as in the image above

s8.JPG

Fig. (8) Form Designer

s9.JPG

Fig. (9) Goal Desginer - Steps Tree

Select the step (Window Controls)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Controls)

                3 - Select the component (Button)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button)

                Note : Stop typing when you see the required component is selected

s10.JPG

Fig. (10) Component Browser Select the component (Button)

After selecting the component click Ok or press ENTER

s11.JPG

Fig. (11) Interaction page - Set the properties and enter the required data as in the image above

s12.JPG

Fig. (12) Form Designer

s13.JPG

Fig. (13) Goal Desginer - Steps Tree

Select the step (Procedures)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Structure Programming)

                3 - Select the component (Define Procedure)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Procedure)

                Note : Stop typing when you see the required component is selected

s14.JPG

Fig. (14) Component Browser Select the component (Define Procedure)

After selecting the component click Ok or press ENTER

s15.JPG

Fig. (15) Interaction page - Set the properties and enter the required data as in the image above

s16.JPG

Fig. (16) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (On Key)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (On Key)

                Note : Stop typing when you see the required component is selected

s17.JPG

Fig. (17) Component Browser Select the component (On Key)

After selecting the component click Ok or press ENTER

s18.JPG

Fig. (18) Interaction page - Set the properties and enter the required data as in the image above

s19.JPG

Fig. (19) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (On Key)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (On Key)

                Note : Stop typing when you see the required component is selected

s20.JPG

Fig. (20) Component Browser Select the component (On Key)

After selecting the component click Ok or press ENTER

s21.JPG

Fig. (21) Interaction page - Set the properties and enter the required data as in the image above

s22.JPG

Fig. (22) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (On Key)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (On Key)

                Note : Stop typing when you see the required component is selected

s23.JPG

Fig. (23) Component Browser Select the component (On Key)

After selecting the component click Ok or press ENTER

s24.JPG

Fig. (24) Interaction page - Set the properties and enter the required data as in the image above

s25.JPG

Fig. (25) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (On Key)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (On Key)

                Note : Stop typing when you see the required component is selected

s26.JPG

Fig. (26) Component Browser Select the component (On Key)

After selecting the component click Ok or press ENTER

s27.JPG

Fig. (27) Interaction page - Set the properties and enter the required data as in the image above

s28.JPG

Fig. (28) Goal Desginer - Steps Tree

Select the step (Procedures)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Structure Programming)

                3 - Select the component (Define Procedure)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Procedure)

                Note : Stop typing when you see the required component is selected

s29.JPG

Fig. (29) Component Browser Select the component (Define Procedure)

After selecting the component click Ok or press ENTER

s30.JPG

Fig. (30) Interaction page - Set the properties and enter the required data as in the image above

s31.JPG

Fig. (31) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s32.JPG

Fig. (32) Component Browser Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s33.JPG

Fig. (33) Interaction page - Set the properties and enter the required data as in the image above

s34.JPG

Fig. (34) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Button Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Class)

                Note : Stop typing when you see the required component is selected

s35.JPG

Fig. (35) Component Browser Select the component (Button Class)

After selecting the component click Ok or press ENTER

s36.JPG

Fig. (36) Interaction page - Set the properties and enter the required data as in the image above

s37.JPG

Fig. (37) Interaction page - Set the properties and enter the required data as in the image above

s38.JPG

Fig. (38) Interaction page - Set the properties and enter the required data as in the image above

s39.JPG

Fig. (39) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s40.JPG

Fig. (40) Component Browser Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s41.JPG

Fig. (41) Interaction page - Set the properties and enter the required data as in the image above

s42.JPG

Fig. (42) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Button Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Class)

                Note : Stop typing when you see the required component is selected

s43.JPG

Fig. (43) Component Browser Select the component (Button Class)

After selecting the component click Ok or press ENTER

s44.JPG

Fig. (44) Interaction page - Set the properties and enter the required data as in the image above

s45.JPG

Fig. (45) Interaction page - Set the properties and enter the required data as in the image above

s46.JPG

Fig. (46) Interaction page - Set the properties and enter the required data as in the image above

s47.JPG

Fig. (47) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s48.JPG

Fig. (48) Component Browser Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s49.JPG

Fig. (49) Interaction page - Set the properties and enter the required data as in the image above

s50.JPG

Fig. (50) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Button Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Class)

                Note : Stop typing when you see the required component is selected

s51.JPG

Fig. (51) Component Browser Select the component (Button Class)

After selecting the component click Ok or press ENTER

s52.JPG

Fig. (52) Interaction page - Set the properties and enter the required data as in the image above

s53.JPG

Fig. (53) Interaction page - Set the properties and enter the required data as in the image above

s54.JPG

Fig. (54) Interaction page - Set the properties and enter the required data as in the image above

s55.JPG

Fig. (55) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s56.JPG

Fig. (56) Component Browser Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s57.JPG

Fig. (57) Interaction page - Set the properties and enter the required data as in the image above

s58.JPG

Fig. (58) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Button Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Class)

                Note : Stop typing when you see the required component is selected

s59.JPG

Fig. (59) Component Browser Select the component (Button Class)

After selecting the component click Ok or press ENTER

s60.JPG

Fig. (60) Interaction page - Set the properties and enter the required data as in the image above

s61.JPG

Fig. (61) Interaction page - Set the properties and enter the required data as in the image above

s62.JPG

Fig. (62) Interaction page - Set the properties and enter the required data as in the image above

s63.JPG

Fig. (63) Goal Desginer - Final Steps Tree

3 - Final Steps Tree

The First Step

                Define New Window ( win1 ) , Title : "On Key Sample"

                                Window Events

                                                Event: ON INIT : Action DefineKeys

                                Window Properties

                                Window Controls

                                                Define New Button ( btn1 ) , Caption : "Use keyboard arrows to move me"

                                                                Button Events

                                                                Button Properties

                                End Of Window

                                Activate window

Procedures

                Define Procedure DefineKeys

                                Start Here

                                                On Key VK_RIGHT Mode 0 Call Procedure/Function mymove(1)

                                                On Key VK_LEFT Mode 0 Call Procedure/Function mymove(2)

                                                On Key VK_UP Mode 0 Call Procedure/Function mymove(3)

                                                On Key VK_DOWN Mode 0 Call Procedure/Function mymove(4)

                                End of Procedure

                Define Procedure mymove( p1 )

                                Start Here

                                                IF ( p1 = 1 )

                                                                Start Here

                                                                                win1.btn1.Col := win1.btn1.col + 10

                                                                ELSE

                                                                                Start Here

                                                                                                IF ( p1 = 2 )

                                                                                                                Start Here

                                                                                                                                win1.btn1.Col := win1.btn1.col - 10

                                                                                                                ELSE

                                                                                                                                Start Here

                                                                                                                                                IF ( p1 = 3 )

                                                                                                                                                                Start Here

                                                                                                                                                                                win1.btn1.Row := win1.btn1.row - 10

                                                                                                                                                                ELSE

                                                                                                                                                                                Start Here

                                                                                                                                                                                                IF ( p1 = 4 )

                                                                                                                                                                                                                Start Here

                                                                                                                                                                                                                                win1.btn1.Row := win1.btn1.row + 10

                                                                                                                                                                                                                END OF IF STATEMENT

                                                                                                                                                                END OF IF STATEMENT

                                                                                                                END OF IF STATEMENT

                                                                END OF IF STATEMENT

                                End of Procedure

4 - Application during the runtime

runtime1.JPG

Fig. (64) Application during the runtime

runtime2.JPG

Fig. (65) Application during the runtime