PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net )

2006-2019, Mahmoud Fayed ( msfclipper@users.sourceforge.net )

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Table of contents

1 - Introduction

2 - Implementation steps

3 - Final Steps Tree

4 - Application during the runtime

1 - Introduction

In this lesson we are going to learn how to call procedures based on a key pressed by the user.

2 - Implementation Steps

s1.JPG

Fig. (1) Goal Desginer - Steps Tree

Select the step (The First Step)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Define New Window)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define New Window)

                Note : Stop typing when you see the required component is selected

s2.JPG

Fig. (2) Component Browser – Select the component (Define New Window)

After selecting the component click Ok or press ENTER

s3.JPG

Fig. (3) Interaction page - Set the properties and enter the required data as in the image above

s4.JPG

Fig. (4) Form Designer

s5.JPG

Fig. (5) Goal Desginer - Steps Tree

Select the step (Window Events)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Window Events)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Window Events)

                Note : Stop typing when you see the required component is selected

s6.JPG

Fig. (6) Component Browser – Select the component (Window Events)

After selecting the component click Ok or press ENTER

s7.JPG

Fig. (7) Interaction page - Set the properties and enter the required data as in the image above

s8.JPG

Fig. (8) Form Designer

s9.JPG

Fig. (9) Goal Desginer - Steps Tree

Select the step (Window Controls)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Controls)

                3 - Select the component (Button)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button)

                Note : Stop typing when you see the required component is selected

s10.JPG

Fig. (10) Component Browser – Select the component (Button)

After selecting the component click Ok or press ENTER

s11.JPG

Fig. (11) Interaction page - Set the properties and enter the required data as in the image above

s12.JPG

Fig. (12) Form Designer

s13.JPG

Fig. (13) Goal Desginer - Steps Tree

Select the step (Procedures)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Structure Programming)

                3 - Select the component (Define Procedure)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Procedure)

                Note : Stop typing when you see the required component is selected

s14.JPG

Fig. (14) Component Browser – Select the component (Define Procedure)

After selecting the component click Ok or press ENTER

s15.JPG

Fig. (15) Interaction page - Set the properties and enter the required data as in the image above

s16.JPG

Fig. (16) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (On Key)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (On Key)

                Note : Stop typing when you see the required component is selected

s17.JPG

Fig. (17) Component Browser – Select the component (On Key)

After selecting the component click Ok or press ENTER

s18.JPG

Fig. (18) Interaction page - Set the properties and enter the required data as in the image above

s19.JPG

Fig. (19) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (On Key)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (On Key)

                Note : Stop typing when you see the required component is selected

s20.JPG

Fig. (20) Component Browser – Select the component (On Key)

After selecting the component click Ok or press ENTER

s21.JPG

Fig. (21) Interaction page - Set the properties and enter the required data as in the image above

s22.JPG

Fig. (22) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (On Key)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (On Key)

                Note : Stop typing when you see the required component is selected

s23.JPG

Fig. (23) Component Browser – Select the component (On Key)

After selecting the component click Ok or press ENTER

s24.JPG

Fig. (24) Interaction page - Set the properties and enter the required data as in the image above

s25.JPG

Fig. (25) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (On Key)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (On Key)

                Note : Stop typing when you see the required component is selected

s26.JPG

Fig. (26) Component Browser – Select the component (On Key)

After selecting the component click Ok or press ENTER

s27.JPG

Fig. (27) Interaction page - Set the properties and enter the required data as in the image above

s28.JPG

Fig. (28) Goal Desginer - Steps Tree

Select the step (Procedures)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Structure Programming)

                3 - Select the component (Define Procedure)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Procedure)

                Note : Stop typing when you see the required component is selected

s29.JPG

Fig. (29) Component Browser – Select the component (Define Procedure)

After selecting the component click Ok or press ENTER

s30.JPG

Fig. (30) Interaction page - Set the properties and enter the required data as in the image above

s31.JPG

Fig. (31) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s32.JPG

Fig. (32) Component Browser – Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s33.JPG

Fig. (33) Interaction page - Set the properties and enter the required data as in the image above

s34.JPG

Fig. (34) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Button Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Class)

                Note : Stop typing when you see the required component is selected

s35.JPG

Fig. (35) Component Browser – Select the component (Button Class)

After selecting the component click Ok or press ENTER

s36.JPG

Fig. (36) Interaction page - Set the properties and enter the required data as in the image above

s37.JPG

Fig. (37) Interaction page - Set the properties and enter the required data as in the image above

s38.JPG

Fig. (38) Interaction page - Set the properties and enter the required data as in the image above

s39.JPG

Fig. (39) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s40.JPG

Fig. (40) Component Browser – Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s41.JPG

Fig. (41) Interaction page - Set the properties and enter the required data as in the image above

s42.JPG

Fig. (42) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Button Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Class)

                Note : Stop typing when you see the required component is selected

s43.JPG

Fig. (43) Component Browser – Select the component (Button Class)

After selecting the component click Ok or press ENTER

s44.JPG

Fig. (44) Interaction page - Set the properties and enter the required data as in the image above

s45.JPG

Fig. (45) Interaction page - Set the properties and enter the required data as in the image above

s46.JPG

Fig. (46) Interaction page - Set the properties and enter the required data as in the image above

s47.JPG

Fig. (47) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s48.JPG

Fig. (48) Component Browser – Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s49.JPG

Fig. (49) Interaction page - Set the properties and enter the required data as in the image above

s50.JPG

Fig. (50) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Button Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Class)

                Note : Stop typing when you see the required component is selected

s51.JPG

Fig. (51) Component Browser – Select the component (Button Class)

After selecting the component click Ok or press ENTER

s52.JPG

Fig. (52) Interaction page - Set the properties and enter the required data as in the image above

s53.JPG

Fig. (53) Interaction page - Set the properties and enter the required data as in the image above

s54.JPG

Fig. (54) Interaction page - Set the properties and enter the required data as in the image above

s55.JPG

Fig. (55) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s56.JPG

Fig. (56) Component Browser – Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s57.JPG

Fig. (57) Interaction page - Set the properties and enter the required data as in the image above

s58.JPG

Fig. (58) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Button Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Class)

                Note : Stop typing when you see the required component is selected

s59.JPG

Fig. (59) Component Browser – Select the component (Button Class)

After selecting the component click Ok or press ENTER

s60.JPG

Fig. (60) Interaction page - Set the properties and enter the required data as in the image above

s61.JPG

Fig. (61) Interaction page - Set the properties and enter the required data as in the image above

s62.JPG

Fig. (62) Interaction page - Set the properties and enter the required data as in the image above

s63.JPG

Fig. (63) Goal Desginer - Final Steps Tree

3 - Final Steps Tree

The First Step

                Define New Window ( win1 ) , Title : "On Key Sample"

                                Window Events

                                                Event: ON INIT : Action DefineKeys

                                Window Properties

                                Window Controls

                                                Define New Button ( btn1 ) , Caption : "Use keyboard arrows to move me"

                                                                Button Events

                                                                Button Properties

                                End Of Window

                                Activate window

Procedures

                Define Procedure DefineKeys

                                Start Here

                                                On Key VK_RIGHT Mode 0 Call Procedure/Function mymove(1)

                                                On Key VK_LEFT Mode 0 Call Procedure/Function mymove(2)

                                                On Key VK_UP Mode 0 Call Procedure/Function mymove(3)

                                                On Key VK_DOWN Mode 0 Call Procedure/Function mymove(4)

                                End of Procedure

                Define Procedure mymove( p1 )

                                Start Here

                                                IF ( p1 = 1 )

                                                                Start Here

                                                                                win1.btn1.Col := win1.btn1.col + 10

                                                                ELSE

                                                                                Start Here

                                                                                                IF ( p1 = 2 )

                                                                                                                Start Here

                                                                                                                                win1.btn1.Col := win1.btn1.col - 10

                                                                                                                ELSE

                                                                                                                                Start Here

                                                                                                                                                IF ( p1 = 3 )

                                                                                                                                                                Start Here

                                                                                                                                                                                win1.btn1.Row := win1.btn1.row - 10

                                                                                                                                                                ELSE

                                                                                                                                                                                Start Here

                                                                                                                                                                                                IF ( p1 = 4 )

                                                                                                                                                                                                                Start Here

                                                                                                                                                                                                                                win1.btn1.Row := win1.btn1.row + 10

                                                                                                                                                                                                                END OF IF STATEMENT

                                                                                                                                                                END OF IF STATEMENT

                                                                                                                END OF IF STATEMENT

                                                                END OF IF STATEMENT

                                End of Procedure

4 - Application during the runtime

runtime1.JPG

Fig. (64) Application during the runtime

runtime2.JPG

Fig. (65) Application during the runtime