PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net )

2006-2013, Mahmoud Fayed ( msfclipper@users.sourceforge.net )

_____________________________________________________________________________________

Table of contents

1 - Introduction

2 - Implementation steps

3 - Final Steps Tree

1 - Introduction

In this lesson we are going to create the (Browse Window - Child Class) template.

2 - Implementation Steps

s1.JPG

Fig. (1) Goal Desginer - Steps Tree

Select the step (Set Class Name & Window Name)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (PWCT - Code Generator)

                3 - Select the component (CG Replace String)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (CG Replace String)

                Note : Stop typing when you see the required component is selected

s2.JPG

Fig. (2) Component Browser Select the component (CG Replace String)

After selecting the component click Ok or press ENTER

s3.JPG

Fig. (3) Interaction page - Set the properties and enter the required data as in the image above

s4.JPG

Fig. (4) Goal Desginer - Steps Tree

Select the step (Set Class Name & Window Name)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (PWCT - Code Generator)

                3 - Select the component (CG Replace String)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (CG Replace String)

                Note : Stop typing when you see the required component is selected

s5.JPG

Fig. (5) Component Browser Select the component (CG Replace String)

After selecting the component click Ok or press ENTER

s6.JPG

Fig. (6) Interaction page - Set the properties and enter the required data as in the image above

s7.JPG

Fig. (7) Goal Desginer - Steps Tree

Select the step (Class)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class)

                Note : Stop typing when you see the required component is selected

s8.JPG

Fig. (8) Component Browser Select the component (Define Class)

After selecting the component click Ok or press ENTER

s9.JPG

Fig. (9) Interaction page - Set the properties and enter the required data as in the image above

s10.JPG

Fig. (10) Goal Desginer - Steps Tree

Select the step (Declare Class Data)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Data)

                Note : Stop typing when you see the required component is selected

s11.JPG

Fig. (11) Component Browser Select the component (Declare Class Data)

After selecting the component click Ok or press ENTER

s12.JPG

Fig. (12) Interaction page - Set the properties and enter the required data as in the image above

s13.JPG

Fig. (13) Goal Desginer - Steps Tree

Select the step (********************************* Record Data Here **********************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Data)

                Note : Stop typing when you see the required component is selected

s14.JPG

Fig. (14) Component Browser Select the component (Declare Class Data)

After selecting the component click Ok or press ENTER

s15.JPG

Fig. (15) Interaction page - Set the properties and enter the required data as in the image above

s16.JPG

Fig. (16) Goal Desginer - Steps Tree

Select the step (********************************* Record Data Here **********************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Data)

                Note : Stop typing when you see the required component is selected

s17.JPG

Fig. (17) Component Browser Select the component (Declare Class Data)

After selecting the component click Ok or press ENTER

s18.JPG

Fig. (18) Interaction page - Set the properties and enter the required data as in the image above

s19.JPG

Fig. (19) Goal Desginer - Steps Tree

Select the step (********************************* Record Data Here **********************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Data)

                Note : Stop typing when you see the required component is selected

s20.JPG

Fig. (20) Component Browser Select the component (Declare Class Data)

After selecting the component click Ok or press ENTER

s21.JPG

Fig. (21) Interaction page - Set the properties and enter the required data as in the image above

s22.JPG

Fig. (22) Goal Desginer - Steps Tree

Select the step (********************************* Record Data Here **********************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Data)

                Note : Stop typing when you see the required component is selected

s23.JPG

Fig. (23) Component Browser Select the component (Declare Class Data)

After selecting the component click Ok or press ENTER

s24.JPG

Fig. (24) Interaction page - Set the properties and enter the required data as in the image above

s25.JPG

Fig. (25) Goal Desginer - Steps Tree

Select the step (********************************* Record Data Here **********************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Data)

                Note : Stop typing when you see the required component is selected

s26.JPG

Fig. (26) Component Browser Select the component (Declare Class Data)

After selecting the component click Ok or press ENTER

s27.JPG

Fig. (27) Interaction page - Set the properties and enter the required data as in the image above

s28.JPG

Fig. (28) Goal Desginer - Steps Tree

Select the step (********************************* Record Data Here **********************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Data)

                Note : Stop typing when you see the required component is selected

s29.JPG

Fig. (29) Component Browser Select the component (Declare Class Data)

After selecting the component click Ok or press ENTER

s30.JPG

Fig. (30) Interaction page - Set the properties and enter the required data as in the image above

s31.JPG

Fig. (31) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s32.JPG

Fig. (32) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s33.JPG

Fig. (33) Interaction page - Set the properties and enter the required data as in the image above

s34.JPG

Fig. (34) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s35.JPG

Fig. (35) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s36.JPG

Fig. (36) Interaction page - Set the properties and enter the required data as in the image above

s37.JPG

Fig. (37) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s38.JPG

Fig. (38) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s39.JPG

Fig. (39) Interaction page - Set the properties and enter the required data as in the image above

s40.JPG

Fig. (40) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s41.JPG

Fig. (41) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s42.JPG

Fig. (42) Interaction page - Set the properties and enter the required data as in the image above

s43.JPG

Fig. (43) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s44.JPG

Fig. (44) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s45.JPG

Fig. (45) Interaction page - Set the properties and enter the required data as in the image above

s46.JPG

Fig. (46) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s47.JPG

Fig. (47) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s48.JPG

Fig. (48) Interaction page - Set the properties and enter the required data as in the image above

s49.JPG

Fig. (49) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s50.JPG

Fig. (50) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s51.JPG

Fig. (51) Interaction page - Set the properties and enter the required data as in the image above

s52.JPG

Fig. (52) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s53.JPG

Fig. (53) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s54.JPG

Fig. (54) Interaction page - Set the properties and enter the required data as in the image above

s55.JPG

Fig. (55) Goal Desginer - Steps Tree

Select the step (Declare Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Declare Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Declare Class Method)

                Note : Stop typing when you see the required component is selected

s56.JPG

Fig. (56) Component Browser Select the component (Declare Class Method)

After selecting the component click Ok or press ENTER

s57.JPG

Fig. (57) Interaction page - Set the properties and enter the required data as in the image above

s58.JPG

Fig. (58) Goal Desginer - Steps Tree

Select the step (******************************** Methods To Customize *******************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s59.JPG

Fig. (59) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s60.JPG

Fig. (60) Interaction page - Set the properties and enter the required data as in the image above

s61.JPG

Fig. (61) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Define New Window)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define New Window)

                Note : Stop typing when you see the required component is selected

s62.JPG

Fig. (62) Component Browser Select the component (Define New Window)

After selecting the component click Ok or press ENTER

s63.JPG

Fig. (63) Interaction page - Set the properties and enter the required data as in the image above

s64.JPG

Fig. (64) Form Designer

s65.JPG

Fig. (65) Goal Desginer - Steps Tree

Select the step (Window Events)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Window Events)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Window Events)

                Note : Stop typing when you see the required component is selected

s66.JPG

Fig. (66) Component Browser Select the component (Window Events)

After selecting the component click Ok or press ENTER

s67.JPG

Fig. (67) Interaction page - Set the properties and enter the required data as in the image above

s68.JPG

Fig. (68) Form Designer

s69.JPG

Fig. (69) Goal Desginer - Steps Tree

Select the step (Window Controls)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Controls)

                3 - Select the component (Label)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Label)

                Note : Stop typing when you see the required component is selected

s70.JPG

Fig. (70) Component Browser Select the component (Label)

After selecting the component click Ok or press ENTER

s71.JPG

Fig. (71) Interaction page - Set the properties and enter the required data as in the image above

s72.JPG

Fig. (72) Form Designer

s73.JPG

Fig. (73) Goal Desginer - Steps Tree

Select the step (Window Controls)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Controls)

                3 - Select the component (TextBox)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (TextBox)

                Note : Stop typing when you see the required component is selected

s74.JPG

Fig. (74) Component Browser Select the component (TextBox)

After selecting the component click Ok or press ENTER

s75.JPG

Fig. (75) Interaction page - Set the properties and enter the required data as in the image above

s76.JPG

Fig. (76) Form Designer

s77.JPG

Fig. (77) Goal Desginer - Steps Tree

Select the step (Window Controls)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Controls)

                3 - Select the component (Button)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button)

                Note : Stop typing when you see the required component is selected

s78.JPG

Fig. (78) Component Browser Select the component (Button)

After selecting the component click Ok or press ENTER

s79.JPG

Fig. (79) Interaction page - Set the properties and enter the required data as in the image above

s80.JPG

Fig. (80) Form Designer

s81.JPG

Fig. (81) Goal Desginer - Steps Tree

Select the step (Button Events)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Events)

                3 - Select the component (Button Events)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Events)

                Note : Stop typing when you see the required component is selected

s82.JPG

Fig. (82) Component Browser Select the component (Button Events)

After selecting the component click Ok or press ENTER

s83.JPG

Fig. (83) Interaction page - Set the properties and enter the required data as in the image above

s84.JPG

Fig. (84) Goal Desginer - Steps Tree

Select the step (Window Controls)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Controls)

                3 - Select the component (Button)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button)

                Note : Stop typing when you see the required component is selected

s85.JPG

Fig. (85) Component Browser Select the component (Button)

After selecting the component click Ok or press ENTER

s86.JPG

Fig. (86) Interaction page - Set the properties and enter the required data as in the image above

s87.JPG

Fig. (87) Form Designer

s88.JPG

Fig. (88) Goal Desginer - Steps Tree

Select the step (Button Events)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Events)

                3 - Select the component (Button Events)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Events)

                Note : Stop typing when you see the required component is selected

s89.JPG

Fig. (89) Component Browser Select the component (Button Events)

After selecting the component click Ok or press ENTER

s90.JPG

Fig. (90) Interaction page - Set the properties and enter the required data as in the image above

s91.JPG

Fig. (91) Goal Desginer - Steps Tree

Select the step (Window Controls)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Controls)

                3 - Select the component (Grid Control)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Grid Control)

                Note : Stop typing when you see the required component is selected

s92.JPG

Fig. (92) Component Browser Select the component (Grid Control)

After selecting the component click Ok or press ENTER

s93.JPG

Fig. (93) Interaction page - Set the properties and enter the required data as in the image above

s94.JPG

Fig. (94) Form Designer

s95.JPG

Fig. (95) Goal Desginer - Steps Tree

Select the step (Events)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Events)

                3 - Select the component (Grid Events)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Grid Events)

                Note : Stop typing when you see the required component is selected

s96.JPG

Fig. (96) Component Browser Select the component (Grid Events)

After selecting the component click Ok or press ENTER

s97.JPG

Fig. (97) Interaction page - Set the properties and enter the required data as in the image above

s98.JPG

Fig. (98) Goal Desginer - Steps Tree

Select the step (Window Controls)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Controls)

                3 - Select the component (Button)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button)

                Note : Stop typing when you see the required component is selected

s99.JPG

Fig. (99) Component Browser Select the component (Button)

After selecting the component click Ok or press ENTER

s100.JPG

Fig. (100) Interaction page - Set the properties and enter the required data as in the image above

s101.JPG

Fig. (101) Form Designer

s102.JPG

Fig. (102) Goal Desginer - Steps Tree

Select the step (Button Events)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Events)

                3 - Select the component (Button Events)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Button Events)

                Note : Stop typing when you see the required component is selected

s103.JPG

Fig. (103) Component Browser Select the component (Button Events)

After selecting the component click Ok or press ENTER

s104.JPG

Fig. (104) Interaction page - Set the properties and enter the required data as in the image above

s105.JPG

Fig. (105) Goal Desginer - Steps Tree

Select the step (Define New Window ( MyWindowName ) , Title : "Search/Browse Window")

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Window Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Window Class)

                Note : Stop typing when you see the required component is selected

s106.JPG

Fig. (106) Component Browser Select the component (Window Class)

After selecting the component click Ok or press ENTER

s107.JPG

Fig. (107) Interaction page - Set the properties and enter the required data as in the image above

s108.JPG

Fig. (108) Interaction page - Set the properties and enter the required data as in the image above

s109.JPG

Fig. (109) Interaction page - Set the properties and enter the required data as in the image above

s110.JPG

Fig. (110) Form Designer

s111.JPG

Fig. (111) Goal Desginer - Steps Tree

Select the step (******************************** Methods To Customize *******************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s112.JPG

Fig. (112) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s113.JPG

Fig. (113) Interaction page - Set the properties and enter the required data as in the image above

s114.JPG

Fig. (114) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Set Object Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Set Object Data)

                Note : Stop typing when you see the required component is selected

s115.JPG

Fig. (115) Component Browser Select the component (Set Object Data)

After selecting the component click Ok or press ENTER

s116.JPG

Fig. (116) Interaction page - Set the properties and enter the required data as in the image above

s117.JPG

Fig. (117) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Set Object Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Set Object Data)

                Note : Stop typing when you see the required component is selected

s118.JPG

Fig. (118) Component Browser Select the component (Set Object Data)

After selecting the component click Ok or press ENTER

s119.JPG

Fig. (119) Interaction page - Set the properties and enter the required data as in the image above

s120.JPG

Fig. (120) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Call Object Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Call Object Method)

                Note : Stop typing when you see the required component is selected

s121.JPG

Fig. (121) Component Browser Select the component (Call Object Method)

After selecting the component click Ok or press ENTER

s122.JPG

Fig. (122) Interaction page - Set the properties and enter the required data as in the image above

s123.JPG

Fig. (123) Goal Desginer - Steps Tree

Select the step (******************************** Methods To Customize *******************************)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s124.JPG

Fig. (124) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s125.JPG

Fig. (125) Interaction page - Set the properties and enter the required data as in the image above

s126.JPG

Fig. (126) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Structure Programming)

                3 - Select the component (Scope of Variable)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Scope of Variable)

                Note : Stop typing when you see the required component is selected

s127.JPG

Fig. (127) Component Browser Select the component (Scope of Variable)

After selecting the component click Ok or press ENTER

s128.JPG

Fig. (128) Interaction page - Set the properties and enter the required data as in the image above

s129.JPG

Fig. (129) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Textbox Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Textbox Class)

                Note : Stop typing when you see the required component is selected

s130.JPG

Fig. (130) Component Browser Select the component (Textbox Class)

After selecting the component click Ok or press ENTER

s131.JPG

Fig. (131) Interaction page - Set the properties and enter the required data as in the image above

s132.JPG

Fig. (132) Interaction page - Set the properties and enter the required data as in the image above

s133.JPG

Fig. (133) Interaction page - Set the properties and enter the required data as in the image above

s134.JPG

Fig. (134) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Variables)

                3 - Select the component (ALL Trim)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (ALL Trim)

                Note : Stop typing when you see the required component is selected

s135.JPG

Fig. (135) Component Browser Select the component (ALL Trim)

After selecting the component click Ok or press ENTER

s136.JPG

Fig. (136) Interaction page - Set the properties and enter the required data as in the image above

s137.JPG

Fig. (137) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Set Object Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Set Object Data)

                Note : Stop typing when you see the required component is selected

s138.JPG

Fig. (138) Component Browser Select the component (Set Object Data)

After selecting the component click Ok or press ENTER

s139.JPG

Fig. (139) Interaction page - Set the properties and enter the required data as in the image above

s140.JPG

Fig. (140) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s141.JPG

Fig. (141) Component Browser Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s142.JPG

Fig. (142) Interaction page - Set the properties and enter the required data as in the image above

s143.JPG

Fig. (143) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Set Object Data)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Set Object Data)

                Note : Stop typing when you see the required component is selected

s144.JPG

Fig. (144) Component Browser Select the component (Set Object Data)

After selecting the component click Ok or press ENTER

s145.JPG

Fig. (145) Interaction page - Set the properties and enter the required data as in the image above

s146.JPG

Fig. (146) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Call Object Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Call Object Method)

                Note : Stop typing when you see the required component is selected

s147.JPG

Fig. (147) Component Browser Select the component (Call Object Method)

After selecting the component click Ok or press ENTER

s148.JPG

Fig. (148) Interaction page - Set the properties and enter the required data as in the image above

s149.JPG

Fig. (149) Goal Desginer - Steps Tree

Select the step (Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s150.JPG

Fig. (150) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s151.JPG

Fig. (151) Interaction page - Set the properties and enter the required data as in the image above

s152.JPG

Fig. (152) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Window Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Window Class)

                Note : Stop typing when you see the required component is selected

s153.JPG

Fig. (153) Component Browser Select the component (Window Class)

After selecting the component click Ok or press ENTER

s154.JPG

Fig. (154) Interaction page - Set the properties and enter the required data as in the image above

s155.JPG

Fig. (155) Interaction page - Set the properties and enter the required data as in the image above

s156.JPG

Fig. (156) Interaction page - Set the properties and enter the required data as in the image above

s157.JPG

Fig. (157) Goal Desginer - Steps Tree

Select the step (Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s158.JPG

Fig. (158) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s159.JPG

Fig. (159) Interaction page - Set the properties and enter the required data as in the image above

s160.JPG

Fig. (160) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Structure Programming)

                3 - Select the component (Scope of Variable)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Scope of Variable)

                Note : Stop typing when you see the required component is selected

s161.JPG

Fig. (161) Component Browser Select the component (Scope of Variable)

After selecting the component click Ok or press ENTER

s162.JPG

Fig. (162) Interaction page - Set the properties and enter the required data as in the image above

s163.JPG

Fig. (163) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Grid Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Grid Class)

                Note : Stop typing when you see the required component is selected

s164.JPG

Fig. (164) Component Browser Select the component (Grid Class)

After selecting the component click Ok or press ENTER

s165.JPG

Fig. (165) Interaction page - Set the properties and enter the required data as in the image above

s166.JPG

Fig. (166) Interaction page - Set the properties and enter the required data as in the image above

s167.JPG

Fig. (167) Interaction page - Set the properties and enter the required data as in the image above

s168.JPG

Fig. (168) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Control Structure)

                3 - Select the component (IF Statement)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (IF Statement)

                Note : Stop typing when you see the required component is selected

s169.JPG

Fig. (169) Component Browser Select the component (IF Statement)

After selecting the component click Ok or press ENTER

s170.JPG

Fig. (170) Interaction page - Set the properties and enter the required data as in the image above

s171.JPG

Fig. (171) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Call Object Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Call Object Method)

                Note : Stop typing when you see the required component is selected

s172.JPG

Fig. (172) Component Browser Select the component (Call Object Method)

After selecting the component click Ok or press ENTER

s173.JPG

Fig. (173) Interaction page - Set the properties and enter the required data as in the image above

s174.JPG

Fig. (174) Goal Desginer - Steps Tree

Select the step (Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s175.JPG

Fig. (175) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s176.JPG

Fig. (176) Interaction page - Set the properties and enter the required data as in the image above

s177.JPG

Fig. (177) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Grid Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Grid Class)

                Note : Stop typing when you see the required component is selected

s178.JPG

Fig. (178) Component Browser Select the component (Grid Class)

After selecting the component click Ok or press ENTER

s179.JPG

Fig. (179) Interaction page - Set the properties and enter the required data as in the image above

s180.JPG

Fig. (180) Interaction page - Set the properties and enter the required data as in the image above

s181.JPG

Fig. (181) Interaction page - Set the properties and enter the required data as in the image above

s182.JPG

Fig. (182) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Grid Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Grid Class)

                Note : Stop typing when you see the required component is selected

s183.JPG

Fig. (183) Component Browser Select the component (Grid Class)

After selecting the component click Ok or press ENTER

s184.JPG

Fig. (184) Interaction page - Set the properties and enter the required data as in the image above

s185.JPG

Fig. (185) Interaction page - Set the properties and enter the required data as in the image above

s186.JPG

Fig. (186) Interaction page - Set the properties and enter the required data as in the image above

s187.JPG

Fig. (187) Goal Desginer - Steps Tree

Select the step (Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s188.JPG

Fig. (188) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s189.JPG

Fig. (189) Interaction page - Set the properties and enter the required data as in the image above

s190.JPG

Fig. (190) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Grid Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Grid Class)

                Note : Stop typing when you see the required component is selected

s191.JPG

Fig. (191) Component Browser Select the component (Grid Class)

After selecting the component click Ok or press ENTER

s192.JPG

Fig. (192) Interaction page - Set the properties and enter the required data as in the image above

s193.JPG

Fig. (193) Interaction page - Set the properties and enter the required data as in the image above

s194.JPG

Fig. (194) Interaction page - Set the properties and enter the required data as in the image above

s195.JPG

Fig. (195) Goal Desginer - Steps Tree

Select the step (Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s196.JPG

Fig. (196) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s197.JPG

Fig. (197) Interaction page - Set the properties and enter the required data as in the image above

s198.JPG

Fig. (198) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Timer Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Timer Class)

                Note : Stop typing when you see the required component is selected

s199.JPG

Fig. (199) Component Browser Select the component (Timer Class)

After selecting the component click Ok or press ENTER

s200.JPG

Fig. (200) Interaction page - Set the properties and enter the required data as in the image above

s201.JPG

Fig. (201) Interaction page - Set the properties and enter the required data as in the image above

s202.JPG

Fig. (202) Goal Desginer - Steps Tree

Select the step (Class Methods)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Object Oriented Programming (OOP))

                3 - Select the component (Define Class Method)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Class Method)

                Note : Stop typing when you see the required component is selected

s203.JPG

Fig. (203) Component Browser Select the component (Define Class Method)

After selecting the component click Ok or press ENTER

s204.JPG

Fig. (204) Interaction page - Set the properties and enter the required data as in the image above

s205.JPG

Fig. (205) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Classes)

                3 - Select the component (Textbox Class)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Textbox Class)

                Note : Stop typing when you see the required component is selected

s206.JPG

Fig. (206) Component Browser Select the component (Textbox Class)

After selecting the component click Ok or press ENTER

s207.JPG

Fig. (207) Interaction page - Set the properties and enter the required data as in the image above

s208.JPG

Fig. (208) Interaction page - Set the properties and enter the required data as in the image above

s209.JPG

Fig. (209) Interaction page - Set the properties and enter the required data as in the image above

s210.JPG

Fig. (210) Goal Desginer - Final Steps Tree

3 - Final Steps Tree

Set Class Name & Window Name

                PWCT-Code Generator: Replace String (MyClassName) with (BrowseClass)

                PWCT-Code Generator: Replace String (MyWindowName) with (&(self:cWindowName))

Class

                Define Class MyClassName From SystemDatabase

                                Declare Class Data

                                                Data cWindowName Init Value "BrowseWindow"

                                                ********************************* Record Data Here **********************************

                                                                Data tablename Init Value "tablename"

                                                                Data column Init Value "searchcolumn"

                                                                Data PrimaryKey Init Value "id"

                                                                Data columns Init Value {"name","country","city","address","company"}

                                                                Data columnstitles Init Value {"Name","Country","City","Address","Company"}

                                                                Data columnswidths Init Value {200,100,100,100,100}

                                Declare Class Methods

                                                Method showwindow

                                                Method closewindow

                                                Method OpenDataWindow

                                                Method showdatawindow

                                                Method print

                                                Method BeforeSearch

                                                Method SearchAdd

                                                Method settimer

                                                Method GetSearchValue

                                End of Class

                                ******************************** Methods To Customize *******************************

                                                Define Method showwindow Class MyClassName

                                                                Start Here

                                                                                Define New Window ( MyWindowName ) , Title : "Search/Browse Window"

                                                                                                Window Events

                                                                                                                Event: ON INIT : Action self:Search()

                                                                                                Window Properties

                                                                                                Window Controls

                                                                                                                Define Label ( lbl1 ) , Caption : "Name"

                                                                                                                                Label Events

                                                                                                                                Label Properties

                                                                                                                Define TextBox ( textName )

                                                                                                                                TextBox EVENTS

                                                                                                                                TextBox Properties

                                                                                                                Define New Button ( btn1 ) , Caption : "Search"

                                                                                                                                Button Events

                                                                                                                                                Event: ON CLICK : Action self:search()

                                                                                                                                Button Properties

                                                                                                                Define New Button ( btnclose ) , Caption : "Close"

                                                                                                                                Button Events

                                                                                                                                                Event: ON CLICK : Action self:closewindow()

                                                                                                                                Button Properties

                                                                                                                Define New Grid ( Grid1 ) , HEADERS : self:columnstitles

                                                                                                                                Events

                                                                                                                                                Event: ON DBLCLICK : Action self:OpenDataWindow

                                                                                                                                Properties

                                                                                                                Define New Button ( btnPrint ) , Caption : "Print"

                                                                                                                                Button Events

                                                                                                                                                Event: ON CLICK : Action self:print()

                                                                                                                                Button Properties

                                                                                                End Of Window

                                                                                                MyWindowName.Center ( )

                                                                                                Activate window

                                                                End of Method (Return 0)

                                                Define Method ShowDataWindow(nValue) Class MyClassName

                                                                Start Here

                                                                End of Method (Return 0)

                                                Define Method Print Class MyClassName

                                                                Start Here

                                                                                Local cName,myout

                                                                                cName = MyWindowName.textName.Value

                                                                                cName = All Trim cName

                                                                                IF ( .not. empty(cName) )

                                                                                                Start Here

                                                                                                END OF IF STATEMENT

                                                                End of Method (Return 0)

                                Class Methods

                                                Define Method closewindow Class MyClassName

                                                                Start Here

                                                                                MyWindowName.Release ( )

                                                                End of Method (Return 0)

                                                Define Method OpenDataWindow Class MyClassName

                                                                Start Here

                                                                                Local nvalue,myout

                                                                                nvalue = MyWindowName.grid1.Value

                                                                                IF ( nvalue > 0 )

                                                                                                Start Here

                                                                                                                myout = self.ShowDataWindow(nvalue)

                                                                                                END OF IF STATEMENT

                                                                End of Method (Return 0)

                                                Define Method BeforeSearch Class MyClassName

                                                                Start Here

                                                                                MyWindowName.grid1.DeleteAllItems ( )

                                                                                MyWindowName.grid1.Value := 0

                                                                End of Method (Return 0)

                                                Define Method SearchAdd(temp_array) Class MyClassName

                                                                Start Here

                                                                                MyWindowName.grid1.AddItem ( temp_array )

                                                                End of Method (Return 0)

                                                Define Method SetTimer(p1) Class MyClassName

                                                                Start Here

                                                                                MyWindowName.Timer1.Enabled := p1

                                                                End of Method (Return 0)

                                                Define Method GetSearchValue Class MyClassName

                                                                Start Here

                                                                                cName = MyWindowName.textName.Value

                                                                End of Method (Return cName)