PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net ) 2006-2019, Mahmoud Fayed ( msfclipper@users.sourceforge.net ) _____________________________________________________________________________________ Table of contents 1 - Introduction 2 - Implementation steps 3 - Final Steps Tree 4 - Application during the runtime 1 - Introduction In this lesson we are going to learn how to use the ActiveSkin ActiveX control. 2 - Implementation Steps Fig. (1) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Windows) 3 - Select the component (Define New Window) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define New Window) Note : Stop typing when you see the required component is selected Fig. (2) Component Browser – Select the component (Define New Window) After selecting the component click Ok or press ENTER Fig. (3) Interaction page - Set the properties and enter the required data as in the image above Fig. (4) Form Designer Fig. (5) Goal Desginer - Steps Tree Select the step (Window Events) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Windows) 3 - Select the component (Window Events) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Window Events) Note : Stop typing when you see the required component is selected Fig. (6) Component Browser – Select the component (Window Events) After selecting the component click Ok or press ENTER Fig. (7) Interaction page - Set the properties and enter the required data as in the image above Fig. (8) Form Designer Fig. (9) Goal Desginer - Steps Tree Select the step (Window Controls) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (ActiveX) 3 - Select the component (Define ActiveX control) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define ActiveX control) Note : Stop typing when you see the required component is selected Fig. (10) Component Browser – Select the component (Define ActiveX control) After selecting the component click Ok or press ENTER Fig. (11) Interaction page - Set the properties and enter the required data as in the image above Fig. (12) Form Designer Fig. (13) Goal Desginer - Steps Tree Select the step (Window Controls) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Main Menu) 3 - Select the component (Define Main Menu) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define Main Menu) Note : Stop typing when you see the required component is selected Fig. (14) Component Browser – Select the component (Define Main Menu) After selecting the component click Ok or press ENTER Fig. (15) Interaction page - Set the properties and enter the required data as in the image above Fig. (16) Goal Desginer - Steps Tree Select the step (MENU POPUPS) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Main Menu) 3 - Select the component (Define POPUP) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define POPUP) Note : Stop typing when you see the required component is selected Fig. (17) Component Browser – Select the component (Define POPUP) After selecting the component click Ok or press ENTER Fig. (18) Interaction page - Set the properties and enter the required data as in the image above Fig. (19) Goal Desginer - Steps Tree Select the step (POPUP ITEMS) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Main Menu) 3 - Select the component (Define Item) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define Item) Note : Stop typing when you see the required component is selected Fig. (20) Component Browser – Select the component (Define Item) After selecting the component click Ok or press ENTER Fig. (21) Interaction page - Set the properties and enter the required data as in the image above Fig. (22) Goal Desginer - Steps Tree Select the step (Window Controls) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Status Bar) 3 - Select the component (Status Bar) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Status Bar) Note : Stop typing when you see the required component is selected Fig. (23) Component Browser – Select the component (Status Bar) After selecting the component click Ok or press ENTER Fig. (24) Interaction page - Set the properties and enter the required data as in the image above Fig. (25) Goal Desginer - Steps Tree Select the step (Items) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Status Bar) 3 - Select the component (Statusbar Item) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Statusbar Item) Note : Stop typing when you see the required component is selected Fig. (26) Component Browser – Select the component (Statusbar Item) After selecting the component click Ok or press ENTER Fig. (27) Interaction page - Set the properties and enter the required data as in the image above Fig. (28) Goal Desginer - Steps Tree Select the step (Procedures) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Structure Programming) 3 - Select the component (Define Procedure) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define Procedure) Note : Stop typing when you see the required component is selected Fig. (29) Component Browser – Select the component (Define Procedure) After selecting the component click Ok or press ENTER Fig. (30) Interaction page - Set the properties and enter the required data as in the image above Fig. (31) Goal Desginer - Steps Tree Select the step (Start Here) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Variables) 3 - Select the component (Assignment) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Assignment) Note : Stop typing when you see the required component is selected Fig. (32) Component Browser – Select the component (Assignment) After selecting the component click Ok or press ENTER Fig. (33) Interaction page - Set the properties and enter the required data as in the image above Fig. (34) Goal Desginer - Steps Tree Select the step (Start Here) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (ActiveX) 3 - Select the component (ActiveX Object) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (ActiveX Object) Note : Stop typing when you see the required component is selected Fig. (35) Component Browser – Select the component (ActiveX Object) After selecting the component click Ok or press ENTER Fig. (36) Interaction page - Set the properties and enter the required data as in the image above Fig. (37) Goal Desginer - Steps Tree Select the step (Start Here) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Variables) 3 - Select the component (Assignment) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Assignment) Note : Stop typing when you see the required component is selected Fig. (38) Component Browser – Select the component (Assignment) After selecting the component click Ok or press ENTER Fig. (39) Interaction page - Set the properties and enter the required data as in the image above Fig. (40) Goal Desginer - Steps Tree Select the step (Start Here) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (ActiveX) 3 - Select the component (ActiveX Object) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (ActiveX Object) Note : Stop typing when you see the required component is selected Fig. (41) Component Browser – Select the component (ActiveX Object) After selecting the component click Ok or press ENTER Fig. (42) Interaction page - Set the properties and enter the required data as in the image above Fig. (43) Goal Desginer - Final Steps Tree 3 - Final Steps Tree The First Step Define New Window ( win1 ) , Title : "Window Title" Window Events Event: ON INIT : Action myskin() Window Properties Window Controls Active Control ( oActiveX ) START OF MAIN MENU MENU POPUPS DEFINE POPUP "Text Here" POPUP ITEMS Define ITEM ( "Text Here" ) END OF POPUP END OF MAIN MENU Define New Statusbar Items Define New StatusItem ( "Text Here" ) Events Properties End Statusbar End Of Window Activate window Procedures Define Procedure myskin Start Here filename = "winaqua.skn" oactivex.loadskin ( filename ) myhandle = getformhandle('win1') oactivex.applyskin ( myhandle ) End of Procedure 4 - Application during the runtime Fig. (44) Application during the runtime
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