PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net )

2006-2019, Mahmoud Fayed ( msfclipper@users.sourceforge.net )

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Table of contents

1 - Introduction

2 - Implementation steps

3 - Final Steps Tree

4 - Application during the runtime

1 - Introduction

In this lesson we are going to create a Transparent window.

2 - Implementation Steps

s1.JPG

Fig. (1) Goal Desginer - Steps Tree

Select the step (Procedures)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Structure Programming)

                3 - Select the component (Define Procedure)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define Procedure)

                Note : Stop typing when you see the required component is selected

s2.JPG

Fig. (2) Component Browser – Select the component (Define Procedure)

After selecting the component click Ok or press ENTER

s3.JPG

Fig. (3) Interaction page - Set the properties and enter the required data as in the image above

s4.JPG

Fig. (4) Goal Desginer - Steps Tree

Select the step (The First Step)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Define New Window)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Define New Window)

                Note : Stop typing when you see the required component is selected

s5.JPG

Fig. (5) Component Browser – Select the component (Define New Window)

After selecting the component click Ok or press ENTER

s6.JPG

Fig. (6) Interaction page - Set the properties and enter the required data as in the image above

s7.JPG

Fig. (7) Form Designer

s8.JPG

Fig. (8) Goal Desginer - Steps Tree

Select the step (Window Events)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Window Events)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Window Events)

                Note : Stop typing when you see the required component is selected

s9.JPG

Fig. (9) Component Browser – Select the component (Window Events)

After selecting the component click Ok or press ENTER

s10.JPG

Fig. (10) Interaction page - Set the properties and enter the required data as in the image above

s11.JPG

Fig. (11) Form Designer

s12.JPG

Fig. (12) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Windows)

                3 - Select the component (Get Window Handle)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Get Window Handle)

                Note : Stop typing when you see the required component is selected

s13.JPG

Fig. (13) Component Browser – Select the component (Get Window Handle)

After selecting the component click Ok or press ENTER

s14.JPG

Fig. (14) Interaction page - Set the properties and enter the required data as in the image above

s15.JPG

Fig. (15) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Tools & Extensions)

                3 - Select the component (Call DLL 32)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Call DLL 32)

                Note : Stop typing when you see the required component is selected

s16.JPG

Fig. (16) Component Browser – Select the component (Call DLL 32)

After selecting the component click Ok or press ENTER

s17.JPG

Fig. (17) Interaction page - Set the properties and enter the required data as in the image above

s18.JPG

Fig. (18) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Tools & Extensions)

                3 - Select the component (Call DLL 32)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Call DLL 32)

                Note : Stop typing when you see the required component is selected

s19.JPG

Fig. (19) Component Browser – Select the component (Call DLL 32)

After selecting the component click Ok or press ENTER

s20.JPG

Fig. (20) Interaction page - Set the properties and enter the required data as in the image above

s21.JPG

Fig. (21) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Logic)

                3 - Select the component (OR)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (OR)

                Note : Stop typing when you see the required component is selected

s22.JPG

Fig. (22) Component Browser – Select the component (OR)

After selecting the component click Ok or press ENTER

s23.JPG

Fig. (23) Interaction page - Set the properties and enter the required data as in the image above

s24.JPG

Fig. (24) Goal Desginer - Steps Tree

Select the step (Start Here)

We will start now new interaction process to generate new steps to our steps tree.

The slow way (Using Mouse):

                1 - Click Interact to open the components browser

                2 - Select the domain (Tools & Extensions)

                3 - Select the component (Call DLL 32)

The fast way (Using Keyboard shortcuts):

                1 - Get the component using its name by typing (Call DLL 32)

                Note : Stop typing when you see the required component is selected

s25.JPG

Fig. (25) Component Browser – Select the component (Call DLL 32)

After selecting the component click Ok or press ENTER

s26.JPG

Fig. (26) Interaction page - Set the properties and enter the required data as in the image above

s27.JPG

Fig. (27) Goal Desginer - Final Steps Tree

3 - Final Steps Tree

The First Step

                Define New Window ( win1 ) , Title : "Window Title"

                                Window Events

                                                Event: ON INIT : Action mystart

                                Window Properties

                                Window Controls

                                End Of Window

                                Activate window

Procedures

                Define Procedure mystart

                                Start Here

                                                myhandle = Get Window ("win1") Handle

                                                p1 = Call DLL "USER32.DLL" , Function "GetWindowLong" , Parameters myhandle,-20

                                                p1 = p1 OR 0x80000

                                                p1 = Call DLL "USER32.DLL" , Function "SetWindowLong" , Parameters myhandle,-20,p1

                                                p2 = Call DLL "USER32.DLL" , Function "SetLayeredWindowAttributes" , Parameters myhandle,0,150,2

                                End of Procedure

4 - Application during the runtime

runtime1.JPG

Fig. (28) Application during the runtime