Modify Lists
In this chapter we are going to learn about the Modify Lists
Introduction
We can create this program quickly using the Quick Start component
 
Program Steps
After selecting the (Modify Lists) template, we will get the next steps in the Goal Designer
 
The Steps Tree:
aList = 1:5
For x in aList step 1
        Switch x
                Case 1
                        x = "one"
                Case 2
                        x = "two"
                Case 3
                        x = "three"
                Case 4
                        x = "four"
                Case 5
                        x = "five"
        End of Switch
End of For Loop
Print aList
Creating the Program
To create this program we will use the next components
- Assignment 
- For In Loop 
- Switch 
- Case 
- Print Text 
In the begining the Steps Tree is empty
 
Select the (Assignment) component
 
Enter the data in the Interaction Page
Left side: aList
Right side: 1:5
This will create a list contains the numbers from 1 to 5
i.e. aList = [1,2,3,4,5]
 
The Steps Tree will be updated
 
Select the (For In) component
 
Enter the data in the Interaction Page
Variable: x
In: aList
Step: 1
 
The Steps Tree will be updated
 
Select the (Switch) component
 
The variable will be (x)
 
We will update each list item based on the item number
 
if the item number is 1, set the item value to “one”
 
 
 
 
 
 
if the item number is 2, set the item value to “two”
 
 
 
 
 
 
 
if the item number is 3, set the item value to “three”
 
 
 
 
 
if the item number is 4, set the item value to “four”
 
 
 
 
 
 
if the item number is 5, set the item value to “five”
 
 
 
 
 
 
 
 
Now we have the final Steps Tree in our program
 
